REC ● 1993 OSAKA — LAUNCH BUILD CHECKED 2026-10-31
COP BASTARD

Patch notes: demo v0.98c5 to launch

CHECKED 2026-10-31 · Updates

Quick answer

The last demo patch was v0.98c5 on 23 September 2026: no-head-bob option, checkpoint loading screen, controller fix in the death menu, and a Parking enemy-detection fix. The game launched 29 October 2026.

Official screenshot: neon nightclub interior

Every official update to COP BASTARD, oldest to newest, with what actually changed. The demo did most of the moving: the launch build is the end of a long public tuning process rather than a reveal.

The update log

DatePostWhat changed
20 Nov 2025The Demo Just Got a Major OverhaulTutorial, checkpoints, weapon balance, AI rework, the spit mechanic, new menus and music
7 Jun 2026Development Update — Progress ContinuesDevelopment progress post, no gameplay list
17 Sep 2026COP BASTARD launches this October!Rebinding, crosshair size, more languages, reload cancelling, John Woo executions, kamikaze and iron-mask enemies, sound and effects work, controller support
23 Sep 2026Demo update v0.98c5No-head-bob option, checkpoint loading screen, controller fix in the death menu, enemies no longer detect players through walls in Parking
15 Oct 2026COP BASTARD Launches October 29Release date confirmation
29 Oct 2026COP BASTARD IS OUT NOW!Release on Steam and GOG, 10% launch discount through 7 November
30 Oct 2026A Message to Players: Thank You!Developer note on the project's origins — it started as item three on a list written in July 2019

What v0.98c5 actually fixed

Four lines, all quality-of-life:

  1. A no-head-bob option — motion-sensitive players could finally stop the camera sway.
  2. A checkpoint loading screen — dying and reloading no longer drops you into a blank frame.
  3. Controller input in the death menu — the pad used to stop responding exactly when you needed to restart.
  4. Enemy detection in Parking — enemies could see through walls on that level.

If you are playing the launch build, all four are already in. If you are playing the demo and any of them still bite, you are on an older build than the one the full game shipped from.

The September update is the big one

Everything that makes the game feel finished arrived on 17 September 2026: rebinding, the crosshair size control, extra languages, reload cancelling, the execution system, two new enemy types and controller support. If a review from before that date describes the game as stiff or unresponsive, it was describing a build that no longer exists.

Where patch notes go next

Steam's news feed for app 1742440 is the source for this page. When a post-launch patch lands, this table gets a new row and the pages it affects get their checked date moved — the achievements table, the languages page and the system requirements are the ones that usually change.

Checked 2026-10-31 against the official Steam news feed for app 1742440.